Lowpoly RPG-7 with textures (diffuse, specular, normal, normal detail)
Highpoly model (not included) mostly based on Tommy Wilson job (a lot of topology correction :) ):
[ http://www.blendswap.com/blends/weapons/high-poly-rpg-untextured/
](http://www.blendswap.com/blends/weapons/high-poly-rpg-untextured/) Screen above is form Marmoset Toolbag (great software for lowpoly models presentation)
Very nice model! Your textures look very professional, are there any tricks to creating such a clean and professional texture map? :D Or is it just from lots of practice?
@Blender_Noob17 Few texturing tutorials and a lot of practice - for me if something doesn't look right, I delete everything and start form begining (this is the best way) - sometimes I need to create single texture 3-4 times :)
Do you know any good tutorals,I need all the help I can get.
Thanks
it would be good if the rocket and launcher were actually completed.
This is a great work, i'm doing a short film, if i use your RPG i'll let you know. :)
hello dude u have to add me on skype my skype name is mark.skey please add me we need to talk
I am visualized this scene with Blend4Web:
Result - https://www.blend4web.com/media/uploads/0370b43a-54e4-4c8a-a4a3-09ff52fc0759/rpg_7.html
Files scene - https://www.blend4web.com/media/uploads/0ac42caa-1aa2-4da9-9d5c-42b8fc7c091d/rpg_7.zip
Video (Russian) - https://www.youtube.com/watch?v=1auNsos_uVU
Thank you! Very good model and textures.
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Very nice model.