A simple wall generator. You can change the curve to change the wall. If you want do make the wall more detailed, scale the wall down in the edit-mode and stack it upwards.
Switch to orthographic view and "Project from View" a face manually. In the UV editor, Move the face to the desired place. Would be some handwork...
Great idea, will surely be useful in a future project. Thanks for sharing.
Could you explain the mechanics behind this? I'm trying to duplicate your results for learning purposes yet can't seem to get the item to duplicate on the proper pathing.
The idea is very simple... The idea behind this is that you stack your bricks "lenght of the curve" times. Now you morph your wall along the curve. Its a bit complicated to let it morph correctly, it was more trying than knowing...
can I use this for a game I'm making with my friend?