A short Logo animation. Modelling, animation and rendering done with Blender; sound and sequencing done after with Shotcut.
The text in this animation can easily be adjusted to fit your own needs. Each jumping letter has it's own collection within the collection: Collection LogoJumpingText. Look for the child-mesh from the empty.top in each letter-collection, and replace this mesh with your own.
Then render the animation again. Please enjoy it.
P.S. The Pixar lamp in this scene was created by: AbsoluteEntertainment https://www.blendswap.com/profile/268826 Thank you!
Hi, Each letter of the text is a single mesh (name: TextBitBusters.x) parented to an empty (empty.top.x). So to replace a letter just create a new mesh and parent it to the empty.top of the corresponding spring. Hope you succeed.
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