Dragonscale Brush

  • August 10, 2013
  • 8,693 Downloads
  • 67 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: 3DHaupt
  • License: CC-BY
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Description:

Here is a self made Dragonscale Brush for Sculpting in Blender.

dragon_brush_blender_test

Tested on Suzanne:

dragonscale-brush-for-blender-sculpting Test on Suzanne

Tested on Cube:

dragonscale-brush-for-blender-sculpting tested on cube

Dont forget to enable Dynamic Topology :)

Minimum Detail Size 4

minimum-detail-size-4

Comments:

  • electric20v profile picture
    electric20v

    Awesome, Would love to see more of this kind of stuff.

    Edited August 10, 2013
  • 3DHaupt profile picture
    3DHaupt

    THX :) I will uploade more Brushes soon.

    Edited August 11, 2013
  • plaintextures profile picture
    plaintextures

    check our site www.plaintextures.com... there is thousands of them...

    Written September 22, 2013
  • BlockMasters profile picture
    BlockMasters

    How do you use the brush on other appended blends?

    Edited December 23, 2014
  • ShadowCrystol profile picture
    ShadowCrystol

    awesome job!!! how do i install it?

    Edited August 10, 2013
  • 3DHaupt profile picture
    3DHaupt

    Thanks. Just append the scene in to you blend file (File/Append/Dragonscale Brush for Blender/Scene) and than link your model you want to sculpt on in the scene (Object/Make Link/Object to Scene/Scene.001).

    Edited August 11, 2013
  • VanessaSelden profile picture
    VanessaSelden

    Hey! I'm wondering what Append means!

    Edited November 08, 2015
  • VanessaSelden profile picture
    VanessaSelden

    Edit: Even with your tutorial, I can't do this. Can you upload a video or something?

    Edited November 08, 2015
  • MaltheTheSecond profile picture
    MaltheTheSecond

    where is the Object/make link/object to scene/scene.001?

    Written September 08, 2018
  • sizzler profile picture
    sizzler

    Wow, this is great. This one and the dried ground look really cool.

    Edited August 11, 2013
  • 3DHaupt profile picture
    3DHaupt

    Thank you :)

    Written August 14, 2013
  • tapape2002 profile picture
    tapape2002

    thanks

    Written August 14, 2013
  • matthewinglis profile picture
    matthewinglis

    Now thats useful for things like fish! Imagine going though and shaping every scale by hand :o

    Edited August 15, 2013
  • 3DHaupt profile picture
    3DHaupt

    Yeah, the result would be a tenosynovitis, headache and no motivation for completing the fish.

    Edited August 16, 2013
  • reElparrie profile picture
    reElparrie

    this is really great. i'm in awe

    Written August 17, 2013
  • Dakin profile picture
    Dakin

    Very nice ! But i have some problems.When i use it (Dynamic Topogolgy activated) it just creates some verts,it isnt making them 3d,for example on the plane it jsut was plane with some more verts

    Written August 18, 2013
  • 3DHaupt profile picture
    3DHaupt

    Hello Dakin, you need to unzip the file otherwise the texture path for the brush will not found and than Blender only creates more geometry without 3D deformation, as you said. I think it would be better if I pack the texture into Blender, I will improvers it, so no one needs to unzip the file anymore.

    Written August 19, 2013
  • hereagain profile picture
    hereagain

    Hey, Dennis, I have a odd question. I have Blender 2.68 and I can't seem to get on the Sculpt Mode. If you could tell me how, that would be great! Thanks! Also, great brush; I've been looking for one of these. :D

    Written November 10, 2013
  • 3DHaupt profile picture
    3DHaupt

    Hello hereagain, I've just created a small tutorial about, how to create, save and load in, a self-made brush, for sculpting or Texturing in Blender. here is the link to <a href="http://3dartdh.wordpress.com/1732-2/">http://3dartdh.wordpress.com/1732-2/</a> I hope this helps.

    Written November 12, 2013
  • wolfeinugami profile picture
    wolfeinugami

    I'm really confused as to how to add/import this to blender. (still new)

    Written August 02, 2014
  • ArtBySeereBelith profile picture
    ArtBySeereBelith

    This brush is amazing! The only problem is I cannot seem to get it to work. I have tried suggestions from previous comments, but it does not work still. I think the issue may be I just downloaded Blender 2.72 and there may be some issues depending on what version of Blender this was made in. Any suggestion son how to fix this will be very much appreciated! I love your work and I will link back to your page here with anything I use!

    Edited October 24, 2014
  • Darkrium profile picture
    Darkrium

    I'm using Blend 2.74 and I can't add it either. I was really looking forward to making a good looking dragon with this. ;-;

    Written June 22, 2015
  • cristofanodiego profile picture
    cristofanodiego

    Thank you!!!

    Written September 05, 2016
  • Ugyen Tshewang profile picture
    Ugyen Tshewang

    did it work for you. can you please help me to install?

    Written July 14, 2020
  • Ugyen Tshewang profile picture
    Ugyen Tshewang

    did it work for you. can you please help me to install?

    Written July 14, 2020
  • Ugyen Tshewang profile picture
    Ugyen Tshewang

    i tried all like you have said but it didn't work for me. It automatically shuts down blender. Why it is doing that?

    Written July 12, 2020
  • Defiler profile picture
    Defiler

    esta genial, gracias por el aporte

    Written September 10, 2020
  • TheDoge profile picture
    TheDoge

    Hey! Awesome brush! I see people can't install it, so if you're stuck just do the following: Go to File > Append > Find the blend file > Brush > And pick the brush called "Brush" Now all you have to do is go to sculpt mode, and pick that brush and enable Dynamic Topology

    Hopes that helps someone

    Written December 21, 2020
  • yuiiaaa profile picture
    yuiiaaa

    thank you!!!!

    Written September 15, 2021
  • TheDoge profile picture
    TheDoge

    Hey! Awesome brush! I see people can't install it, so if you're stuck just do the following: Go to File > Append > Find the blend file > Brush > And pick the brush called "Brush" Now all you have to do is go to sculpt mode, and pick that brush and enable Dynamic Topology

    Hopes that helps someone

    Written December 21, 2020
  • Mazzarg profile picture
    Mazzarg

    Thank you so, SO much! This saved my project! Even years later, it works perfectly and is still appreciated!

    Written January 04, 2021