Windows-Logo Fan Art

  • August 18, 2013
  • 228 Downloads
  • 0 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: xablend1122
  • License: CC-BY-SA
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Description:

Windows-Logo with Soldify Modifier (Cycles Render).

Comments:

  • matthewinglis profile picture
    matthewinglis

    What does the Soldify Modifier do exactly? P.S. Can you make an apple logo next time! 

    Edited August 20, 2013
  • DragonWhisperer profile picture
    DragonWhisperer

    apple computers stink LOL!

    Edited August 20, 2013
  • IkaIka profile picture
    IkaIka

    yay, nice object to practice auto-fracture on. ;)

    Written August 20, 2013
  • xablend1122 profile picture
    xablend1122

    The solidify Modifier gives the thickness to an object. I used a part of a circle for this logo and added the solidify Modifier.

    Written August 22, 2013
  • xablend1122 profile picture
    xablend1122

    I have just created an Apple-Logo but it´s not yet online...

    Edited August 22, 2013
  • JiRajii profile picture
    JiRajii

    :D thanks for sharing !

    Written March 14, 2014
  • uedrwe33 profile picture
    uedrwe33

    O TeamViewer é amplamente utilizado para fornecer suporte técnico remoto. Com essa ferramenta, os especialistas podem acessar teamviewer crack remotamente o computador do usuário e resolver problemas, instalar software, configurar dispositivos e realizar outras tarefas de suporte sem a necessidade de estar fisicamente presente.

    Written February 01, 2024
  • OsbornTyler7 profile picture
    OsbornTyler7

    In the process of developing my new AR/VR application, I decided to use the services of reliable AR/VR testing. Their team provided an exhaustive review of the functionality and interface, which helped identify and fix potential issues before release. The application has become more stable and user-friendly.

    Written July 08, 2024
  • thomasarrington profile picture
    thomasarrington

    Wow, this 3D model on BlendSwap looks amazing! I love seeing how creative and talented the Blender community is. It’s always inspiring to browse through these models and think of new ways to use them in my projects. For those who are interested in the intersection of 3D art and technology, I recommend checking out the https://www.merkeleon.com/author/alexander-riedinger/ article for some insightful perspectives. They provide great information on how digital tools are shaping creative industries. Looking forward to exploring more models and seeing what others create!

    Written September 12, 2024
  • HopperFull profile picture
    HopperFull

    Do developers differ from each other in terms of their level, complexity, skills, and so on? I mean, for example, developing software for a business or an online store is one level, but creating top-tier software for auto services or, even more so, for aviation—my feeling is that this requires skills of a completely different level, doesn't it?

    Written November 20, 2024
  • Hauptbahnhof profile picture
    Hauptbahnhof

    Well, to some extent, you're right. But actually, I’ve never really thought about it. It seems to me that any developer, no matter what product they are creating, should be an expert in their field. However, there are now development studios like Binary, for example, whose website has specific categories of developers, including https://binary-studio.com/aviation-software-development/. I think that if their skills are on the same level as those of other specialists, they must still have a solid understanding of the chosen field.

    Written November 20, 2024