Here is the high-poly version of my basket stool out of my living room. Every time I saw the pattern of the basket I was wondering myself how to do that in Blender. I modeled and textured this basket stool 02.05.2015.
A complexs modifier-setup with paths, arrays and lattice modifiers was my solution to realize this mesh basket pattern in Blender.
My reference-picture, which I photographed and composed in photoshop for modeling the high-poly version of this basket stool.
Later I created this texture from my reference-picture.