This is a ball that show the reflections of its surroundings.
for the reflection I just used a glossy shader and an hdri for the background and reflection, then just a plane with an image for the wood, but I dont even know how its at 1 mb :)
Well im glad you pointed that out since this was one of my first models I didn't know what unpacking was so it was a pink texture on the wood which i'm surprised no one else had pointed out thank you for bringing attention to that only bummer is the file size is 17 mb now :(
Absolutely amazing. I have only recently discovered cycles in blender...awesome, and wish that I had discovered how great it was before this. How did you create that fantastic reflection and manage to keep the actual blend to 1MB?