A little island intended for game engine use.
A nice demonstration of in-game shader nodes, dual-scrolling UV maps and texture blending. I made it to use in a ground-effect vehicle racing game that I never got around to finishing. So here it is, free for all.
I made all the textures included here, with the exception of the sand texture which came from tutorialsforblender3d.com under the Creative Commons Attribution 3.0 Unported License.
The skybox has been removed from the blend because I am unsure of it's licence. It should only take a minute to add your own in though.
First day at this downloaded several to learn just got Blender Hope I learn something about it from this lovely picture
We've used your model as a main asset for a webGL game. you can view it @ http://multivers3D.fr
Anyways, I just wanted to thank you for all you have done!
Much love, J3zusla
I am Toatally going to use this for something awesome! :D keep up the great work!
amazing, mind if use it for my flight simulator?