lamborghini logo sculpt Fan Art

  • September 28, 2013
  • 1 Like
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: pranavjit
  • License: CC-0
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this is the sculpted form of the logo ornament found in all lamborghini cars,

now almost every time i see people make a mistake(including me) by just adding a diffuse texture, but the bull on the logo actually is extruded outwards and not just a texture.

even though it's extruded outwards there is no good normal map available for it

since this is a very common mistake, i am giving you a solution for it.

sculpted(and retopoed) and ready to append logo that you can put on your recently modeled lamborghini.


layer 1 - retoped bull, and other elements of the logo.

layer 2 - original sculpt.

note:it's cycles, so be sure whatever it is that you are appending it to is in cycles render engine only.

note:if the normal map on the appended texture does not work, just go to the file and in the UV image editor and there should be the normal map, save it in your PC (file- save as) and then on the appended file the retopoed bull should have a texture in it's materials, open the same texture from where you saved it and it should be working. if it's not, just ask.

liscencing - don't worry about that!


  • GLGraffixx profile picture

    oh amazing!!!!!

    Written September 28, 2013
  • sylent profile picture

    great work! thank You!

    Written February 26, 2016
  • BP7 profile picture

    You're my hero! This saved me A LOT of work :).

    Written May 31, 2018
  • gray profile picture

    thanks man really like it

    Written March 25, 2021