Lion

  • October 06, 2013
  • 1,684 Downloads
  • 3 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: farly
  • License: CC-BY
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Description:

This is a retopology of a photogrammetry capture by Katey Goodwin

Only quad

2 version : 1400 and 5200 poly

Comments:

  • FayZee profile picture
    FayZee

    Thank you for sharing this model.

    It's turned out well and there doesn't seem to be a lot of detail lost on the low poly version.

    When you imported it, did you work on the high poly version or the low one? How long did you have to spend retopologizing the first version?

    Written October 07, 2013
  • farly profile picture
    farly

    In fact I worked first with the low poly version, then I add a subdivision modifier level 1 in simple mode. Then I add a shrinkwrap modifier with the original mesh for target. So there is only one retopology here. About 3 hours I think. For the fur I use the remesh modifier

    Edited October 07, 2013
  • FayZee profile picture
    FayZee

    Thank you for the extra information about the use of shrinkwrap :-) that's useful.

    Edited October 08, 2013
  • RPGista profile picture
    RPGista

    Incredible work, thanks a lot for sharing this cool model... I adapted it for use in an open game called The Dark Mod (here: http://forums.thedarkmod.com/topic/13926-rpgistas-mapping-and-modeling-thread/page-12#entry418500 ). Cheers!

    Written February 25, 2018
  • Jheremih profile picture
    Jheremih

    This is nice

    Written February 09, 2019
  • kidhagray3 profile picture
    kidhagray3

    Nice!

    Written April 09, 2020