4 Low Poly Stones/Rocks, created in Blender using a semi-precedural workflow. All models share a single diffuse and normal map atlas.
Tris Count: 258, 290, 304, 318.
I like the textures.
The funny thing is how hard it is to create nice looking random rock and have it look nice like this.
Thanks, nice work... i will use it on my project!
thanks :D i'll post update.
This is very helpful, thank you so much I will credit you in my work.