Animesh Moka V5 Rigified! (Moka Akashiya of Rosario + Vampire) Fan Art

  • November 08, 2013
  • 11,193 Downloads
  • 26 Likes
  • Blender 2.6x
  • Render: Cycles
  • Creator: johnakaagila
  • License: CC-BY
You must be logged in to download.

Description:

Visit my blendswap homepage for more anime models!

This full body fan creation of Moka Akashiya, proportionally accurate to the anime version. Remember to leave a comment below! It sure makes my day for something so simple ^_^

Like __this model because I __will keep updating the model to a better and better version if you want to see me progress with her [will not be adding clothes though].

Note: I didn't add clothes so you can dress her up yourself ^^ . A clothed version will be made after the final product of this model is finished, and will be uploaded sepparately. Thanks guys!

Base Model __can be found in the __link below incase you want to start from scratch without the hassle of making a full model :)

http://www.blendswap.com/blends/view/70962

Next Update: V5.1

-Improve facial expressions (possibly add more)

-Tweak textures a bit more so it looks prettier

-Possibly adjust face polygons so they look better than they already are.

Version Log:

I.Version 5

-Changed rigs to rigify for more body motions!

-Added hair polygons to make back more appealing.

-Remade the facial rigs to look better, and so it no longer has minor glitches!

-Edited texture on eyelids so it doesn't smudge when you close the eyes.

II.Version 4

-Facial Rigs Added! (Finally eh?)

Â

III.Version 3.1

-SIMPLIFIED RIGS! (much easier to use now)

-Tweaked weight paints to make it less "glitchy" looking when posing.

Â

IV.Version 3

-Added RIGS!

-Tweaked face to look prettier and more similar to the anime.

-Tweaked breast area to look more natural.

-Retouched texture to look more appealing.

Comments:

  • johnakaagila profile picture
    johnakaagila

    Will be updating this very soon with body PROPORTIONAL to Moka-San's real body :) face will also be less rounded, hair will be the correct length, and will look pretty over all.

    -John

    Written November 09, 2013
  • ecrins profile picture
    ecrins

    Nice of you to share! Jut when I was looking into anime/pin up figures!

    Written November 11, 2013
  • johnakaagila profile picture
    johnakaagila

    Glad you like it, I'm constantly updating the model to make it look proportionally look better, cleaner, and better textured. :) Enjoy

    Written November 11, 2013
  • oneshotal profile picture
    oneshotal

    looks great so far, yeah, I would like to see a rigged version. keep up the great work!

    Written November 12, 2013
  • johnakaagila profile picture
    johnakaagila

    done, still needs a few tweaks but its pretty much there! Like this page to keep updated!

    Written November 12, 2013
  • c265824 profile picture
    c265824

    nice version up!

    Written November 12, 2013
  • johnakaagila profile picture
    johnakaagila

    thanks bro but this version will still need a few tweaks, but luckily i have all the time in the world to fix it ^_^ thanks for the love and I'll try my best to tweak this as soon as I can, after i perfected this model (because im still actually a noob at this) i will start branching out to younger > older looking female models so i can cover all shapes and sizes >:D

    Written November 12, 2013
  • sharon profile picture
    sharon

    if I were you, amature modifier would be move up the hierarchy than sub-surf modifier. then it will became easier to move by amature. anyway, good work!

    Written November 14, 2013
  • johnakaagila profile picture
    johnakaagila

    so THATS why its so damn slow, thank you so much!

    P.S. i love the figure girl you made, i was wondering how you made the skirt move like that though

    Written November 14, 2013
  • johnakaagila profile picture
    johnakaagila

    also, your figure girl was actually one of the reasons why i had the idea of making anime looking models, kawaii ^_^

    Written November 14, 2013
  • prof-2004 profile picture
    prof-2004

    Really nice model. Well Done! Can we see a male partner for her?

    Best regards.

    Written November 14, 2013
  • johnakaagila profile picture
    johnakaagila

    read my mind bro, on it! ^_^

    Written November 14, 2013
  • gaonirico profile picture
    gaonirico

    Great, very good (y)

    Written November 16, 2013
  • johnakaagila profile picture
    johnakaagila

    thank you sir, will keep updating ^^

    Written November 18, 2013
  • MyNameisAlex profile picture
    MyNameisAlex

    Thanks for this but when I tried to export it as a .fbx file, it has a lot of errors and warnings. :(

    Written November 17, 2013
  • johnakaagila profile picture
    johnakaagila

    hmmm i dont know much of anything about file convertions of projects, I'm sorry I have no idea :/

    Written November 18, 2013
  • RodDavis profile picture
    RodDavis

    I was messing with the model to find out the problem and its rigify's armature that keeps it from being exported. Also you may want to apply or get rid of any modifiers that is on the mesh

    Written March 29, 2014
  • Etherian profile picture
    Etherian

    Very nice. I'm currently creating an anime-esque model and I have been wondering how to do the hair, face, and such. This will be a great help.

    How did you go about making the hair? Any hints or a tutorial you might point me to?

    Written November 18, 2013
  • johnakaagila profile picture
    johnakaagila

    Tips huh? hmmm, lemme try organizing my thoughts:

    1. I add a flat square mesh, and I subdivided it into 4 sides.
    2. Add sub-surface modifier so it becomes nice and clean.
    3. I just trace my "reference model" I placed in the back ground and kinda copy the shape of the hair, extruding the shape out when it gets smaller or when it curves out.
    4. After making the "flat front view" hair outline (since it will be flat) I just kinda shape it close to the head so it makes the shape I want and make it look "anime" looking.

    if you dont understand any of this, just reply to me and also use the hair on my model as reference, I'm always happy to help fellow blenders in need ^_^

    Written November 19, 2013
  • Etherian profile picture
    Etherian

    Thank you for your tips. I tried your method and it definitely helps. It seems so messy, but the results look like hair should.

    I am having some trouble adapting to the character's particular hair style, though. I am trying to recreate the hair of Minnie, a little girl from a webcomic shown here: http://grim.snafu-comics.com/index.php?comic_id=260. (Yes, she is a doll. I believe she was modeled after Sally from The Nightmare Before Christmas)

    I'm not sure if I should create a simple base mesh then add the messiness to it or if the entire mesh should be created with your method. What do you think?

    Written November 20, 2013
  • johnakaagila profile picture
    johnakaagila

    whatever makes you feel comfortable i say. but i suggest you make the hair and the body/face mesh on separate layers so UV editing will be easy in the end. My messy method works because it just makes the anime hair look the way it should, but I can imagine it wont work every time.

    Im assuming you're new in using blender, or maybe new in 3D modeling like I am, but my best advice is dont cut corners, you will learn faster, even though it feels like you're putting in so much man hours on hair alone. its all worth it in the end both knowledge wise and final product wise. It will also develop YOUR own style, everyone is different. ^_^

    Written November 22, 2013
  • poll profile picture
    poll

    the model is quite nice, but still need to work painting weights. And if I work would give the face a more elaborate platform, so keep this in mind in future updates. A Maya sculpt him for more foot when do a more elaborate rig this can deform better.   but even so it is good model congratulations.

    Written November 24, 2013
  • johnakaagila profile picture
    johnakaagila

    poll u amazing artist, i been meaning to talk to you. how did you limit the movement of the facial rigs on your character so that the movement of the rigs dont move far from the face?

    also any tips on how to decrease deformation of the model when i bend joints other than corrective shape keys?

    youre an amazing artist bro, and thanks for coming by!

    Written November 25, 2013
  • poll profile picture
    poll

    the limitations of the control bones with "constraints bones" and deformation of Maya will have to be more specific, he is in no doubt that you have exactly explain to you.

    Written November 25, 2013
  • christian96 profile picture
    christian96

    How do I add this and the base model together? Please help

    Written November 24, 2013
  • johnakaagila profile picture
    johnakaagila

    add this and what? please explain further because i dont understand the question

    Written November 25, 2013
  • christian96 profile picture
    christian96

    how to add this Animesh Moka and the base model together?

    Written November 25, 2013
  • johnakaagila profile picture
    johnakaagila

    ohh you might be trying to render moka in blender render, you need to switch your render to cycles render. :)

    also the texture will not appear unless you view moka in texture mode or in render mode. but its already together. ^_^

    Written November 25, 2013
  • christian96 profile picture
    christian96

    Thank you very much John for the help :) I'm new to blender

    Written November 26, 2013
  • christian96 profile picture
    christian96

    Whats the easiest way to make clothes?

    Written November 26, 2013
  • johnakaagila profile picture
    johnakaagila

    kinda hard to explain D: its better to view tutorials and see what works best for you!

    Written November 27, 2013
  • Drone3 profile picture
    Drone3

    some thing with the rig makes the body shorten and disaper

    Written November 27, 2013
  • johnakaagila profile picture
    johnakaagila

    please be more specific, what do you do that makes it disappear or shorten?

    Written November 27, 2013
  • Drone3 profile picture
    Drone3

    most of the body mesh is missing and the feet are were the chest is so posed to be the head, hands and feet are all that show this is only fixed separated from the rig

    Written November 29, 2013
  • johnakaagila profile picture
    johnakaagila

    body mesh is missing? what O_o i downloaded this and everything is fine!

    however if more people have this issue ill try reuploading this again, but im currently in tghe process of upgrading this model :)

    Written December 02, 2013
  • mrPiet profile picture
    mrPiet

    Reload trusted http://wiki.blender.org/uploads/0/0d/Python_Script_AutoExec_Header.png

    Full explanation here http://wiki.blender.org/index.php/Doc:2.6/Manual/Extensions/Python/Security

    Edited December 02, 2013
  • christian96 profile picture
    christian96

    Thank you John

    Written December 03, 2013
  • johnakaagila profile picture
    johnakaagila

    anytime bud ^^

    Written December 10, 2013
  • zmn4587 profile picture
    zmn4587

    Thanks

    Written December 13, 2013
  • johnakaagila profile picture
    johnakaagila

    im actually really lagging behind, im on pause but im currently in the proccess of improving the facial structure to have more detail on the polygon side.

    Written December 17, 2013
  • thetiger profile picture
    thetiger

    VERY nice model, would love to have more of those :-D

    Written January 12, 2014
  • johnakaagila profile picture
    johnakaagila

    thanks alot for the support! been real busy but ill try my best to update :>

    Written March 17, 2014
  • Silk profile picture
    Silk

    Just downloaded to see how it was ........ REALLY REALLY GOOD JOB :)

    Written January 16, 2014
  • johnakaagila profile picture
    johnakaagila

    thanks for taking your time to check it out ^_^ cheers

    Written March 17, 2014
  • RodDavis profile picture
    RodDavis

    Nice job! I wanted to just give you an idea.. How about limits for some the bones.. Like location or rotation? I really like the mesh but wanted to give you an idea that could help it even better too :).

    Written March 29, 2014
  • StPh profile picture
    StPh

    First of all thanks for this awesome model !! But for me there's one problem with this model. When I try to import (append) it into a new scene to make an animation, mokas body first looks alright. But after I try to render the scene the body always goes nuts(theres mesh all over the place). This somehow always happens when I render the scene or save it. Am I doing something wrong with the process of appending the model?

    Written April 10, 2014
  • sx7888 profile picture
    sx7888

    great work!

    Written April 18, 2014
  • poser profile picture
    poser

    masterpiece

    Written May 07, 2014
  • ryken profile picture
    ryken

    nice

    Written August 20, 2014
  • onlythoe profile picture
    onlythoe

    amazing!!

    Written November 02, 2014
  • Obscenity profile picture
    Obscenity

    Love this anime! Too many panty shots and breasts though.

    Written April 17, 2015
  • uirebaeron profile picture
    uirebaeron

    Could possibility do a male version?

    Written April 28, 2016
  • blender7000 profile picture
    blender7000

    thanks!

    Written July 05, 2016
  • Speedertrix profile picture
    Speedertrix

    Most of the body is missing. I am in the U.S. Your renders look great tho.

    Edited September 17, 2016
  • sandy profile picture
    sandy

    Thank you. Would try to animate it :)

    Written November 11, 2016
  • nepemex profile picture
    nepemex

    wow1

    Written November 25, 2016
  • aoi87 profile picture
    aoi87

    Thank you ! Good job.

    Written December 26, 2017
  • Samy998877 profile picture
    Samy998877

    Thanks

    Written February 12, 2018
  • pgsibilo profile picture
    pgsibilo

    Awesome Job. Thanks alot.

    Written April 22, 2018
  • johnakaagila profile picture
    johnakaagila

    wow i didnt expect so much people to download this rig, thanks for all the love guys :>

    Written October 06, 2018