Female head, rendered in cycles.
Uses a normal map baked from original sculpt.
Head-mesh is 1039 faces before subsurf.
Original sculpt is not included, as it would make the file very large.
2000x2000 render included in download
Happy blending!
The hair can practically fit on any head from any blend I've either made or downloaded and still come out looking proper. Much respect right here.
Awesome creation. Working on female head as well atm, be very interested in how you dealt with some of the issues im having in the model.
thanks. it may help me how to create the particle hair.