Low poly timber framing house, 5 materials / tileable textures, 4530 triangles.
Texture Source: Goodtextures.com
I didn't include normal maps to keep the file size low. Feel free to use conversion tools like njob, crazybump etc. to get this done.
Please Note: I'm working on a different scale than 1BU=1M which is why you likely need to scale down the model a lot to fit blenders default settings.
This is an awesome house, but I'd recommend you go the nicer way about Blender units and use them as meters instead of centimeters cos it was hard to fit this on in my view port, someone else will get confuse I'm sure. :)
You are right, I should at least add a quick note to the description. The reason is I'm usually creating models for unreal engine where the scale is much larger than blenders default.
Hi OliverMH, awesome house I tested quickly in Daz Studios however the scale size of the entire model needed adjusting.
new Scale 0.024 on the X, Y and Z remember to apply the changes.
Import to Daz Studios "Custom" Scale 5000%
X=x Y=y and Z=z
I did not test in Unity but as far as I know the scale changes should be good for Unity.
Learning a lot from your excellent work Thank You
Excellent. I like nice looking low poly.