Timber Frame House (Low Poly) Staff Pick

  • November 17, 2013
  • 1,448 Downloads
  • 26 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: OliverMH
  • License: CC-0
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Description:

Low poly timber framing house, 5 materials / tileable textures, 4530 triangles.

Texture Source: Goodtextures.com

I didn't include normal maps to keep the file size low. Feel free to use conversion tools like njob, crazybump etc. to get this done.

Please Note: I'm working on a different scale than 1BU=1M which is why you likely need to scale down the model a lot to fit blenders default settings.

Comments:

  • Rataz profile picture
    Rataz

    Excellent. I like nice looking low poly.

    Edited November 18, 2013
  • musiciansreferencelibrary profile picture
    musiciansreferencelibrary

    Thanks

    Edited November 24, 2013
  • poifox profile picture
    poifox

    This is an awesome house, but I'd recommend you go the nicer way about Blender units and use them as meters instead of centimeters cos it was hard to fit this on in my view port, someone else will get confuse I'm sure. :)

    Edited December 04, 2013
  • OliverMH profile picture
    OliverMH

    You are right, I should at least add a quick note to the description. The reason is I'm usually creating models for unreal engine where the scale is much larger than blenders default.

    Edited December 05, 2013
  • colpolstudios profile picture
    colpolstudios

    Hi OliverMH, awesome house I tested quickly in Daz Studios however the scale size of the entire model needed adjusting.

    new Scale 0.024 on the X, Y and Z remember to apply the changes.

    Import to Daz Studios "Custom" Scale 5000%

    X=x Y=y and Z=z

    I did not test in Unity but as far as I know the scale changes should be good for Unity.

    Learning a lot from your excellent work Thank You

    Written March 31, 2014
  • ooe3oo profile picture
    ooe3oo

    Thanks for posting. Nice work.

    Edited July 09, 2014
  • ProgramerOfGames2 profile picture
    ProgramerOfGames2

    very good work, but something may still be missing

    Written June 29, 2019