HP Planks / Bake Tileable Textures #2

  • November 22, 2013
  • 1 Like
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: OliverMH
  • License: CC-0
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Another setup for creating tileable textures from high poly geometry. Similar to this one: http://www.blendswap.com/blends/view/70961

There are 4 individual planks sculpted from both sides so you get 8 variations. I created those at subdivision level 3 but deleted the highest level to keep a reasonable filesize.

Memory usage when baking maps is approx. 2GB.

My final result: http://www.abload.de/img/hpbake_tileableplankswhsmw.jpg


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