Bumpy the Rhino.
Typology is good (Rig-able) Textures made in photoshop (Included)
Using the 3tri SSS System for realistic results
Hope you like it :)
Id bet my 2 front teeth this will be a staff pick, unless the boys have an irrational fear of rhinoceroses! Render looks great, nice work. Is it part of a larger project?
Nice modeling and you are obviously an experienced Photoshop user.
I have two minor comments.
First, the model would benefit from retopology to reduce the poly count. I don't think you would lose any detail and since you allow everyone to use it freely, a lower poly count would be much easier for others to work with or use in other scenes or games.
Second, the textures are technically very good, but they are a bit too clean. Some dirt, grime, and evidence of having been used would help to sell the realism of the scene.
Just my opinion. Again, very nice work. I hope to see more of your models in the future.
Thanks for sharing this! This is an amazing bit of work.
I'm digging around in the blend file, and for the life of me I can't figure out how you are doing the chainmail. I see the torus mesh that defines the ring, and the mesh that defines where the chainmail goes, but I can't find any particle effect or anything similar that is actually taking the ring and repeating it. I would absolutely love if someone could point me in the right direction...
look fantastic !! great work!! thank you