Clouds

  • January 09, 2014
  • 2,719 Downloads
  • 26 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: JohnsonMartin
  • License: CC-BY
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Description:

Renders in BI but still takes a very very long time to render.

This does not use the smoke simulator so you will not have to simulate the smoke.

Comments:

  • josepetri profile picture
    josepetri

    Thanks for sharing! I am modeling a airplane, and this is very useful =] Now I only need the sun effect

    Written January 09, 2014
  • JohnsonMartin profile picture
    JohnsonMartin

    You're welcome! Are you modeling it from blender guru's tutorial?

    Written January 09, 2014
  • TowerCG profile picture
    TowerCG

    You can easily make that in cycles render>>>materials>>>use nodes>>>emission! :)

    Edited January 09, 2014
  • josepetri profile picture
    josepetri

    Yes! But, I'm making another model, a Antonov AN 225, I posted a image in the facebook of Blenders Guru tutorial. Soon I will share here too =D

    Edited January 09, 2014
  • josepetri profile picture
    josepetri

    Thank you for the tip Joseph, but, I'm looking for something more realistic. I will put a sun lamp in the projetc, but, I want a sun lens flare on the camera, when you moving the camera during the video, like this http://www.blendswap.com/blends/view/19003

    Edited January 09, 2014
  • TowerCG profile picture
    TowerCG

    Ah, sounds cool! Message me with a link to the vid when you finish it!

    Edited January 09, 2014
  • JohnsonMartin profile picture
    JohnsonMartin

    Cool! It looks really good.

    Edited January 09, 2014
  • JohnsonMartin profile picture
    JohnsonMartin

    You can do most of it in the compositor, you have to be pretty good at the compositor to do it. I did it once but have forgotten. You can also do it in Blender internal using halos.

    Edited January 09, 2014
  • Roninja profile picture
    Roninja

    @josepetri you could look at the grass tutorial of Andrew Price. He demonstrates how to use a sun flare in your scene

    Edited January 10, 2014
  • Roninja profile picture
    Roninja

    You can also use the "ghosts" glare node in the compositor. it gives pretty much the same result as in the link. Some tweaking with it and you should get it, I think

    Edited January 10, 2014
  • josepetri profile picture
    josepetri

    @ninjak Thank you for the tip =] Are you talking about this tutorial? http://vimeo.com/32979765, I made a short search and found two Andrew Price tutorials about realistic grass and I thought this is what you are suggested to me. I will do this tutorial and improve my project, thank you to all that help to this project =D

    Edited January 10, 2014
  • Roninja profile picture
    Roninja

    yes, that's the one I'm talking about. :) and anytime, I'm here to help

    Edited January 13, 2014
  • LIMOLIMOUSINE profile picture
    LIMOLIMOUSINE

    can i convert this to cycle? how?

    Written March 04, 2020
  • Monique66 profile picture
    Monique66

    Loving These Clouds!! Thank you for your kindness and sharing your craft with the world...

    Written May 10, 2022