High poly Chainsaw

  • January 20, 2014
  • 489 Downloads
  • 4 Likes
  • Blender 2.6x
  • Render: Cycles
  • Creator: 3DHaupt
  • License: CC-BY-NC-SA
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Description:

A High poly Chainsaw.

  • 500000 faces - The chain is animated

 High poly Chainsaw by DennisH2010

 High poly Chainsaw by DennisH2010

 High poly Chainsaw by DennisH2010

 High poly Chainsaw by DennisH2010

https://www.youtube.com/watch?v=k8MQbrOkAgU

Comments:

  • blenderjunky profile picture
    blenderjunky

    This is a sweet model. Sweet as in cool not cutesy. It's a great model.

    Edited January 20, 2014
  • 3DHaupt profile picture
    3DHaupt

    THX :)

    Written January 26, 2014
  • oldtimer profile picture
    oldtimer

    Dennis, remarkable, as always. What kind of computer do you use make those enormous animations and videos? With mine I couldn't do even a 30 seconds animation :( :(. Waiting for your future works. Regards.

    Edited January 20, 2014
  • matthewinglis profile picture
    matthewinglis

    Woah, no offence but that sounds like a pretty low spec computer! Having said that, mine isn't great either!

    Written January 26, 2014
  • 3DHaupt profile picture
    3DHaupt

    Thanks :) I do not often render animations with cycles, mostly I record my work with Fraps (for short video) or Camtasia Studio 7 (long videos), I record four parts, one part is about 2 hours, then I put all the parts in a video editor and accelerating all the video parts to 800% so i get a one hour time lapse video but that is object-dependent.

    My last animation (15 seconds) has rendered over 24 hours maybe I adjusted the render setting wrong xD. <a href="http://www.youtube.com/watch?v=M-JWB73nbT0">http://www.youtube.com/watch?v=M-JWB73nbT0</a>

    Notebook: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz Intel(R) HD Graphics 4600 NVIDIA GeForce GT 740M 12GB RAM <a href="http://www.blendswap.com/blends/view/71336">http://www.blendswap.com/blends/view/71336</a>

    Edited January 26, 2014
  • matthewinglis profile picture
    matthewinglis

    24 hour pfft, when I just started out I tried to render an animation in cycles and it took about 80 hours! Then I realised I had rendered it as a bunch of png's not a .mov! -_-

    Written January 26, 2014
  • 3DHaupt profile picture
    3DHaupt

    Png's are not bad as long the render output is not C:\Users\Desktop\ XD. I always render png`s first and later i use the Video Sequence Editor to create a .avi.

    Written January 26, 2014
  • matthewinglis profile picture
    matthewinglis

    Its just easier to render an animation as a movie file rather than 1000 PNG's, I can just imagine someone rendering 1000 PNG's to their desktop though!

    Written January 26, 2014
  • 3DHaupt profile picture
    3DHaupt

    Yes, it is easier to render a movie file but less secure. The movie file will be lost when blender crashes or suddenly a power failure happens. With a png output you just need to set the start frame to the last rendered frame and the rendering process can go on. with a movie file you need to start from frame 0.

    Edited January 26, 2014
  • matthewinglis profile picture
    matthewinglis

    Yeah, I can't argue with that, very good point.

    Written January 26, 2014
  • JDHaller profile picture
    JDHaller

    Great work I am in aw of many people here, and you are one.

    Written March 24, 2014