So after watching The Incredibles on TV with my siblings a few days ago I thought I might just try my luck at making a model of Mr Incredible. A few things to note about the character though: His arms are actually much longer than a normal scale human so they seem too long but are all an identical copy of the reference images I could find. He's fully rigged and ready to animate.
This is not good,this is very GOOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Sir, is there an IK/FK switch? if not, can you please point out which bone exactly has the IK constraint? I honestly couldn't find it anywhere, not even in the hidden layers.
It's always nice to see a Pixar character here on Blend Swap!