Here is my finished quick rebuild of the VRay Evermotion room with Cycles as close as possible with the same tools used in VRay such as sky light, area lights, and portal lights.<br style="color: #404040; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 18.200000762939453px;" /><br style="color: #404040; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 18.200000762939453px;" />Portal lights can be done via an environmental texture applied to a mesh light with Reflection as the vector. Works very well. IES lights also work great in Cycles.<br style="color: #404040; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 18.200000762939453px;" /><br style="color: #404040; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 18.200000762939453px;" />This demo scene does not include Marco GZT quite fantastic fake wall AO material because it was not used in the reference renderings.<br style="color: #404040; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 18.200000762939453px;" /><br style="color: #404040; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 18.200000762939453px;" />Render settings are set at a minimum so with Marco's AO Material as well as more GI samples the colors in the renderings will be even better.<br style="color: #404040; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 18.200000762939453px;" /><br style="color: #404040; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 18.200000762939453px;" />Here is a link to the Blend file which includes all textures, scenes, and reference screenshots.
hey, thank you !
please explain how you did the lights(lamps) - i cant even select them - thy !
nice results .....pls narrate more about ies light and about light setup for avoid noise
Thank you! , Testing