Credits goes to Secrop for the core of this Snow Material.
This is a slightly modified version of Secrop's Snow Shader material which includes a displacement
which could be applied directly to all mesh objects.I decided to share and distribute this Material Shader because
I am sure that this is a very useful and efficient Snow material for all blender artists.
The displacement is generated by the use of Displacement Input (of the Material Output),
instead of an actual Displacement Modifier.
I also really hope that this would help those whom are trying to help fufil my Blend. request.
Note: There might be an update to this blend file, due to the necessity to tweak the material. It is because,personally it seems to me that this material looks more like a lump of white powder.
Could you please update the preview picture, because it look way better on a good lighting condition.
looks great!