Old Interior

  • February 26, 2014
  • Blender 2.6x
  • Render: Cycles
  • Creator: 2Theo
  • License: CC-0
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This room was inspired to an old house I visited some time ago.

The textures ( included the background ), were taken by me and can be used freely.


  • Kless profile picture

    very nice job on the wood floor.

    Edited February 27, 2014
  • DrFugazi profile picture

    This is a nice one!


    Edited February 27, 2014
  • FayZee profile picture

    Good floor and windows, and the camera angle is inspired.

    Edited February 27, 2014
  • clahey profile picture

    Nice. Creates the mood I was looking for.

    Edited February 28, 2014
  • aldmdd3 profile picture

    Hello, excellent design, I have a question on how to perform the rendering, I have the same design with light effect but to render white pixels to appear, I hope you can help me. thks.

    Edited March 05, 2014
  • 2Theo profile picture

    If the white pixels are on the floor I think they might be caused by the glossy shader of the wood floor. I admit that the glossy shader, in some points turned out very sharp, and with low sampling and no clamp it cause some burned white pixel to me too. I've resolved the problem by rising the sampling value to 450 and clamp to 5 ( in the files I upload, usually I reset the sampling to 10 and clamp to 0 in order to not cause problems to users with less powerful pc ).

    If the white pixels appear in other areas, such as the roof, I can't explain the cause, since to me it doesn't happen. I'm very sorry.

    Written March 05, 2014
  • raytrace profile picture

    I used your floor here:


    Edited May 06, 2014
  • 2Theo profile picture

    Thanks for letting me know. I'm very happy when I see how my work are used. p.s. I like very much your blend "12 buildings" good job !

    Edited May 14, 2014
  • eagle66 profile picture

    very good

    Edited June 29, 2014
  • 2Theo profile picture

    Thank you ! I plan to update this file in the near future, I hope you will like it as well

    Written June 30, 2014
  • DenDove profile picture

    I like it ! Great work, and thx for sharing !

    Edited August 10, 2014
  • DflippinK profile picture


    Edited October 27, 2014
  • johnwilliams profile picture

    May I ask a "new to Blender stupid question"? ...I like your model and found it a perfect stage for animating some text for a project but found that the timeline and image counter window normally found at the bottom of screen is (?) deactivated...how does one go about getting the keyframe data on screen so one could animate a scene with your model?

    Written January 27, 2015
  • 2Theo profile picture

    Hi I'm very sorry for answering this late. Maybe you don't need anymore an answer at all, however I wanted to help you anyway... I usually close the timline and other windows since I don't need them, and it's very easy to grasp how to edit the quantity and type of panels on screen but it's pretty difficult to explain it by words alone... I give you the link to a very interesting tutorial on how to get started in blender: https://cgcookie.com/blender/lessons/using-customizing-interface/ this specific lesson by Jonathan Williamson should teach you everything you need to know about how to edit the interface.

    Written April 16, 2015
  • tommytee profile picture

    when i open this in blender i don't see any of the textures

    Written July 23, 2015
  • BFC2000 profile picture

    pretty nice ! thank you for sharing.

    Written July 14, 2018
  • smallCUB profile picture

    Nice volumetric lighting that gives the building the feel of age.

    Written November 17, 2018