Full rig for animation character. Shapes includes skeleton forms.
(Sorry, I do not speak English very well) But I agree with you. Chance or fact? I am big fan of both, for example. Hahaha
Its only an armature. Armatures are not rendered. But you can find the models in the last layer. Copy/Move them to the first layer and parent them to their bones. make shure to set the maximum-DrawType of each mesh to solid or texture
Hi. Thanks for this awesome model. I can't get it working in 2.8x. The whole model is considered as armature. I'm soo confused. How do I use it (get the model only as an object without destroyingg the rig) ? Thanks again, it's such a superb model.
Great, I love these dudes, can't have enough of them on blendswap. Too bad they're so hard to model, so thumbs up! :)
By the way, have you noticed how most of these guys suddenly become Harley-Davidson addicts and Heavy-Metal fans? True...