Coffee cup

  • March 12, 2014
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: Cesium666
  • License: CC-BY
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This is my second post. I tried to create a realistic coffee cup, following the tutorial of Oliver Villar with different shaders. I use the Andrew Price and Yves Perera 's tutorial about the texturing to get a quite good realistic floor.

This could be much better, specially regarding the coffee texture. I tried to use the brush but i didn't do anything. I don't know why? If you have any comments, feel free to give me some feedback.

Have a good blender day ;)


  • rianvermeulen profile picture

    You can serve me coffee like that any time. :)

    Edited March 13, 2014
  • Cesium666 profile picture

    Thanks ;)

    Written March 15, 2014
  • oldtimer profile picture

    Although it's a good job, I think you could improve the liquid surface because it looks somehow flat. Thanks for sharing it.

    Written March 16, 2014
  • Cesium666 profile picture

    Thanks. Appreciate your comment. You are totally right, I am gonna work on it again and I am gonna try to make the liquid more wavy

    Written March 16, 2014
  • Benjamin97 profile picture

    I really like the texture of the coffe , its very good :) Although I have to agree with oldtimer that it is somewhat flat . You could solve this by two ways : 1rst to change the position of the camera so it is not so visible

    2nd given that this is made in blender 2.7 you can use sculpt mode and take advantage of Dynamic painting ; Just grab the " Blob " brush and play with it :)

    I am not here to tell you how you can do your job I am just telling some ideas :D Again great job

    Written April 04, 2014
  • Cesium666 profile picture

    Thanks for this. You are both right. At this time, that was my second try on blender. Now I think I would do it differently as I am more familiar with blender and all the different shaders and sculpt mode. I have just looked at my first blend, omg it was very crappy and useless ;) The good thing about blender is the huge helpfull community.

    Written April 05, 2014
  • karenrei profile picture

    Hmm, why don't the textures load? They don't appear in the zip,

    Archive: inflating: caf+? avec brush 2.blend
    inflating: 72915 - Coffee cup - License.html
    inflating: preview_72915.jpg ... but the file is looking for them:

    Error: Unable to pack file, source path '/my_dir/Images pour textures/bois/black bois.jpg' not found Error: Unable to pack file, source path '/my_dir/Images pour textures/café/e0669__an-activist-hedge-fund-manager-has-a-coffee-mug-specially-designed-to-intimidate-ceos.jpg' not found Error: Unable to pack file, source path '/my_dir/Images pour textures/café/e0669__an-activist-hedge-fund-manager-has-a-coffee-mug-specially-designed-to-intimidate-ceos_Normal.jpg' not found Error: Unable to pack file, source path '/my_dir/Images pour textures/café/wood_texture___32_by_agf81-d4s6my7_Normal_DISPLACEMENT.bmp' not found Error: Unable to pack file, source path '/my_dir/Images pour textures/bois/WoodFine0053_1_M.jpg' not found Error: Unable to pack file, source path '/my_dir/Images pour textures/bois/WoodFine0053_1_M_Normal.jpg' not found Error: Unable to pack file, source path '/my_dir/Images pour textures/bois/WoodFine0053_1_M_Normal_DISPLACEMENT.bmp' not found Info: Packed 7 files

    Cycles shader graph connect: can only connect closure to closure (bsdf.BSDF to output.Displacement). read blend: /my_dir/caf+� avec brush 2.blend

    Written February 28, 2016