Villager Minecraft Rig Fan Art

  • March 23, 2014
  • 2,382 Downloads
  • 3 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: TheDuckCow
  • License: CC-0
You must be logged in to download.

Description:

This rig was used for the production of "Mr. Herorbine's Singalong Tragedy", and was developed by Patrick W. Crawford (TheDuckCow).

Watch the 3 music videos here!

https://www.youtube.com/watch?v=bcU_0aAbZjk&list=PL8X_CzUEVBfYLvvMmMPbRvyNHnwY4lYpg&index=2

It is being released as CC0 or public domain, so you are free to modify and share as you please. You do not have to give credit, but it is much appreciated :)

================================================

THE WAY YOU SHOULD USE THIS RIG IS BY LINKING THE GROUP TO THE BLEND FILE YOU WANT TO USE IT IN

================================================

This rig uses FK/IK switching controls. Slightly inconsistent with the other rigs from this produciton, they are placed nearest to the limbs it controls accordingly. I typically animate using inverse kinematics for legs and forward kinematics for arms, so this is the default "rest" configuration, but you can of course change it on the fly as necessary.

The head is made to have independent rotation to the rest of the rig; this is a personal choice, as I think it allows to more easily make less rigid "keyframe-looking" animations - but if you want to re-enable rotation, select the neck bone, go to the single bone tab and select "inherent rotation".

The bones of the rig are spread over 3 primary bone layers with varying levels of detail. I generally would start animating with only the first layer visible, then adding the others to make the finer tuned adjustments.

The cloth simulation has alraedy been setup for the cloak of this rig, and a demo animation is alraedy included. To delete the animation, you can move to the "dope sheet", select all with "a" and press "x" to delet all keyframes. Note all layers/bone layers with animation must be visible for this to work.

~Patrick W. Crawford

Comments:

  • creepercaptine profile picture
    creepercaptine

    what does the villager have to do with the vid

    Written March 24, 2014
  • TheDuckCow profile picture
    TheDuckCow

    Originally I intended to have more of a use for it, but ended up only using it for one shot in Act 2 of the production towards the end :)

    Written March 25, 2014
  • creepercaptine profile picture
    creepercaptine

    :P forgot to read text srry

    Written March 24, 2014
  • creepercaptine profile picture
    creepercaptine

    how u get the skin In ur image

    Written March 24, 2014
  • EthanTheGamer profile picture
    EthanTheGamer

    THIS IS SICK!!!!!!!

    Written May 01, 2014
  • Blueva profile picture
    Blueva

    I can't get the IK to work?

    Edited August 21, 2014
  • Coreycool99 profile picture
    Coreycool99

    When I Render Image, The Villager Goes Back To How It Was... :/

    EDIT: Im Too Lazy To Reed The Description

    Written February 09, 2016
  • Ty2Craft profile picture
    Ty2Craft

    Make a cycles version please!

    Written May 06, 2016
  • DanDoesThings profile picture
    DanDoesThings

    where are his clothes?

    Written April 07, 2020
  • FunkiestCord67 profile picture
    FunkiestCord67

    why doesnt the skin work?!? it ends up as a steve skin with a messed up uv

    Written December 01, 2020
  • FunkiestCord67 profile picture
    FunkiestCord67

    why doesnt the skin work?!? it ends up as a steve skin with a messed up uv

    Written December 01, 2020