Antique Camera Fan Art

  • April 12, 2014
  • 438 Downloads
  • 10 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: blenderjunky
  • License: CC-0
You must be logged in to download.

Description:

I did this camera a long time ago. I recently revisited it to age it more so then the original. It's done in cycles using 2.70 and all the textures are from plaintextures.com. They are layered and packed into the blend file. The camera is actually one that I own though I took some creative liberties removing some stuff and adding others. The camera that I have is not quite as aged as this one but I wanted to make it look truly aged. The photos that are beneath the camera are ones I actually took myself here in my home town of London, Ontario, Canada. I used a digital camera not the one pictured but I digress. The file is fairly large due to the layering of textures but to create something with this much material lends to larger file sizes.

I labelled it fan art because it is a kodak camera.

The HDRI image is from HDRIhub and is a free sample.

http://www.hdri-hub.com/hdrishop/freesamples/freehdri/item/116-hdr-040-field-free

Comments:

  • buzo profile picture
    buzo

    Hi, Mr Blenderjunky. As always, you uploaded a wonderful model. In this case, however, I'd make a little modification (according to my very personal appreciation): I'd arrange the setup of the objects in order to the camera objet not to look in the air. And, also, I'd tweak the the shader of the materials to add a subtle, very subtle, shine. Of course, not taking into account my profane observations, you work is still remarkable. Take care.

    BTW: A couple of weeks ago, I was running a 10K race in Margarita Island (Venezuela). When visiting a store I took a photograph of a camera similar to yours with the intention of taking it to 3D. Now is WIP. Coincidental , eh?

    More: Why Fan Art?

    Edited April 13, 2014
  • blenderjunky profile picture
    blenderjunky

    Oh, ya I put it as fan art because technically it's a Kodak camera. It even has the Kodak name on the flip leg at the bottom of the front fold down panel.

    Funny that you would say that the camera looks like it is floating. I just checked and it is ever so slightly just above the last picture in the pile. It's a minor adjustment so not going to worry about it at this point. I did this for fun anyways. But great eye, even I missed it.

    Written April 14, 2014
  • FayZee profile picture
    FayZee

    That is quite some detailed model. I bet it took a while to make all those tears and damage . It certainly looks as if it has seen better days LOL.

    Following on from what @buzo said, I would place the camera on a shelf and make an old fashioned photo album to prop up against the wall behind it, to display your photos.

    The kind of album with thick paper pages and double diagonal slots to tuck the corners of the photos into. I used to have one of those, with green pages, which held old fashioned actress postcard photos. I still have the photo postcards, but I wish I had kept the album. Much more romantic than modern albums.

    Written April 14, 2014
  • blenderjunky profile picture
    blenderjunky

    I love that story, that was an awesome story of the postcard album. I think that I will do that, I like the idea of an album of photos. Thanks.

    Also, the tears in the material of the camera is only a texture that I then ran through some nodes to give it a raised and torn look. No modeling there...lol Learned this technique from Andrew Price.

    Written April 14, 2014
  • FayZee profile picture
    FayZee

    @blenderjunky: Thanks :-)

    If you want to model one that would be great. Do an image search for Vintage Postcard Album.

    Mine measured about 9.5" wide x 12" high x 1" thick. I'm not sure how it was bound but it had a green cloth cover. The pages were green and there were spaces for 2 - 3 postcards on each page. Each space had four double slots. You could either use all four corners or two opposite corners.

    I've found an image on a page that looks like it is permanent, rather than Ebay, which only stays up for a short time. It is http://www.collectingpapermemories.com/postcard-history.html.

    But my album was in better condition than that one LOL It had over 120 mostly sepia toned photo postcards, with a few coloured, of famous actresses, royalty and views, all postmarked in the late 1920s and 30s.

    Written April 14, 2014
  • FayZee profile picture
    FayZee

    Those tears really do look like they are modelled. It is really awesome.

    Written April 14, 2014
  • Cesium666 profile picture
    Cesium666

    As usual : excellent. I really like the vintage color of it. How did you manage to put the rust on the camera? Did you use noise node with a color ramp?

    Great work!!!

    Written April 14, 2014
  • blenderjunky profile picture
    blenderjunky

    There is a fantastic tutorial from Andrew Price on materials. He used the node set up for creating a rusted finish to a Kerosene Lamp. I use that exact same node set up for every type of material creation with some minor tweaks depending on the effect.

    Here is the link so you can see for yourself how incredibly easy it is to do this. The effect worked so well on the camera that it actually looks like the material is torn and pealing away from what is beneath it. The rust is achieved the same way by layering different textures together to create a unique texture.

    At any rate hope that you can get something from this.

    http://www.blenderguru.com/videos/create-realistic-materials-with-cycles/

    Written April 14, 2014
  • Cesium666 profile picture
    Cesium666

    Awesome!!!! Thanks for the link ;)

    Written April 14, 2014
  • blenderjunky profile picture
    blenderjunky

    No problem, you're welcome.

    Written April 14, 2014
  • Jonas108 profile picture
    Jonas108

    masterfull

    Written September 29, 2015
  • primitivx profile picture
    primitivx

    I think it is an excellent model and I like the texturing a lot, though I agree that a subtle shine would help selling it as real. My own observation is about the photos themselves where you should have push them a lot more. They look fake, and undermine the whole image. They look too new, and they look like personal printer's prints and not like developed photos. I know they are not the hero object, but since they are in the image, they should fit better with the camera. A little grunge, maybe a subtle thumb print on one of them, and some noise to emulate the printing process would have make them a lot better. Great work nonetheless.

    Written February 26, 2017