Space Invaders

  • April 16, 2014
  • 277 Downloads
  • 0 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: lawi01
  • License: CC-BY
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Description:

I've made a little game inspired on the classic Space Invaders game

and uploaded a zip file which contains several blend files:

a splash screen, a selection screen, two levels, a boss fight level

and two Game Over screens.

The entry point of the game is splash.blend

Comments:

  • FayZee profile picture
    FayZee

    Well done, I've played it several times and it works like a Space Invaders game. It's fun.

    I haven't won yet LOL

    On the splash screen there is a red pulsing button which moves with the left and right arrow keys, but on the You Lose screen there is no red button. So when one loses a life and the screen comes up to say You Lose - Play Again - Yes - No, what should one do to activate the Yes button? I didn't know which key to press to play again, so pressed several and eventually got back into the game.

    Written April 17, 2014
  • lawi01 profile picture
    lawi01

    Thank you very much for the positive feedback. You can change the difficulty via the enemyLogic script. There should be a red pulsing button next to the 'yes' option in the 'You Lose' screen. It's activated by pressing the spacebar. I should have chosen a different color for the button -a red button on a red background is a bad idea-. Anyway, you could check in wireframe mode if it's there.

    Written April 17, 2014
  • FayZee profile picture
    FayZee

    I am certain that there is no pulsing button next to the 'yes' option in the 'You Lose' screen.

    In the blend file, there is an icosphere object sphere, which is red. I changed its colour to yellow. But it still doesn't show up.

    \still, I now know that by default, the Yes option is selected. So all I have to do is press the space bar.

    I managed to get through the first level. I think I should increase the number of lives LOL

    Written April 17, 2014
  • lawi01 profile picture
    lawi01
    Edited April 17, 2014
  • Garun profile picture
    Garun

    Good

    Written April 24, 2014
  • Garun profile picture
    Garun

    its a very big file

    Written July 04, 2014
  • N3stor profile picture
    N3stor

    Very, very nice! Bit of nostalgia for the old SI on Atari. Though in that one you only had one shot on screen so if you missed you couldn't fire again until it left the screen!

    Couple of bugs on 2.73... when killed the player ship respawns below the screen and is invisible. Also the aliens glitch and relocate to above the screen when they hit the barriers sometimes. Might be a locrot key left in some action, those always caused me trouble...

    Written May 06, 2015