Hector 2.0

  • May 03, 2014
  • 5,101 Downloads
  • 20 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: punkramenaz
  • License: CC-0
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Description:

Generic rig designed to animation students pratice body mechanics and body language.It has IK/FK controlers, squashe/stretch features and deformable limbs. Now works in 2.7.

Comments:

  • JBR profile picture
    JBR

    Awesome rig!

    Edited May 05, 2014
  • danifou profile picture
    danifou

    Well done !

    Edited May 05, 2014
  • PalSan profile picture
    PalSan

    great work!

    Edited May 05, 2014
  • jrsprabhath profile picture
    jrsprabhath

    i cant tell how great the rig is made well done

    Edited May 07, 2014
  • Destefani profile picture
    Destefani

    It seems the controls for changing between IK and FK are not working on Blender 2.70

    Written May 08, 2014
  • punkramenaz profile picture
    punkramenaz

    I

    Written May 08, 2014
  • punkramenaz profile picture
    punkramenaz

    Now works in 2.7, thanks for the feed!

    Written May 15, 2014
  • MartinL profile picture
    MartinL

    Hey, this seems to be a great and powerful rig but I can't find any IK/FK switches. There are FK control bones on one of the hidden armature layers but no bones to animate the arms or legs in FK on the visible Armature Layers.

    And I have one more question. What ist the second Head control bone (HeadCTRL.2) for?

    Written May 21, 2014
  • MartinL profile picture
    MartinL

    Sorry, I found the IK FK Switch. I searched all the time on the wrong places ;)

    Written May 21, 2014
  • punkramenaz profile picture
    punkramenaz

    Hy! I made this HeadCTRL.2 just in case that someone want to rotate the head and dont bend the neck togheter.

    Written May 22, 2014
  • Ondimu profile picture
    Ondimu

    Awesome, its just what i was looking for

    Edited May 10, 2014
  • petriffer profile picture
    petriffer

    Great Rig. Would like to animate him but FK IK switch does not work in 2.7

    Edited May 14, 2014
  • punkramenaz profile picture
    punkramenaz

    I gotta fix that and i don

    Written May 15, 2014
  • RAII profile picture
    RAII

    buen trabajo

    Written May 23, 2014
  • zhz9217 profile picture
    zhz9217

    Great job!

    I have seen you have fixed the problem rotating root bone in Z axis that you had in version 1.0, besides, you have animated IK/FK swith.

    I love the face controls !!

    Written June 04, 2014
  • zhz9217 profile picture
    zhz9217

    I have tested the rig and it's great, but there are two points that would get the best rig for body mechanics:

    1) If you scale the rig, the character is not correct, specially for small size. Maybe you can use root bone. 2) Add buttons to copy FK/IK position (and IK /FK too). This would be great.

    I like the flag to indicate if the legs/arms are scale or not.

    Anyway, the rig is fantastic and you did a great job.

    Written June 05, 2014
  • lujaguru profile picture
    lujaguru

    Great work and nice rigged hector. Thanks for sharing... watch my stickfigure animation

    http://www.youtube.com/watch?v=JOLTDDrB-WQ

    made in blender, Thanks.

    Written June 06, 2014
  • SuperLamby profile picture
    SuperLamby

    I absolutely love it! Thanks a lot! Great Rig!

    Written June 19, 2014
  • LordEdoval profile picture
    LordEdoval

    Gracias - Thanks!!!

    Written July 16, 2014
  • SinovenatoR profile picture
    SinovenatoR

    Can you help me with how to import this into FBX file ? I get lots of errors with (Apply scale to fix) and I did apply scale/rotation/location...

    Written July 16, 2014
  • Hyuristyle profile picture
    Hyuristyle

    Awesome! Thank you!

    Written July 26, 2014
  • tofarley profile picture
    tofarley

    This rig is fantastic. I really like the simplicity, yet he can convey so much emotion. I have a few questions about him though. I got him all linked in properly, including the two python scripts. He works flawlessly, but I can't find the FK/IK switch anywhere. Can someone help me out?

    EDIT: I found it. For any future users, the properties for FK/IK only appear in the properties panel when you select the root manipulator (the 4 way arrow around his feet). Thanks!

    Written September 27, 2014
  • rinse profile picture
    rinse

    I slowly applaud you on this nice rig. Thanks!

    http://gfycat.com/MindlessAdventurousClumber

    Written October 10, 2014
  • Valkazon profile picture
    Valkazon

    Hi, really like the rig, many thanks. It's helping me a lot to learn animation in Blender. I do have one question though, which is probably to do with my lack of knowledge than an issue with the rig but... if I make of him, they can both move their limbs independently excpet for the spine. This is controlled by the original rig - I think the cagegraber mesh deform is the issue?? Just guessing here, sorry. Like I say I'm still learning. Any ideas how I can make this part invidual for both rigs in one scene?


    Ok, never mind, all sorted. It was simply down to hidden/protected layers.

    Edited June 30, 2015
  • vatt profile picture
    vatt

    Hi I cant see properties menu. I have turn on Auto run script. Blender version is 2.72

    Written January 07, 2016
  • pashaespinosa profile picture
    pashaespinosa

    I wanna render a transparent background. I change that in the shading menu but it still gives me the black background. what can I do?

    Written May 02, 2016
  • gbl2016 profile picture
    gbl2016

    Good job!

    Written June 25, 2016
  • Thasa profile picture
    Thasa

    Really good, thank you for sharing! :D

    Written April 05, 2017
  • reycartoon profile picture
    reycartoon

    Hola, no puedo descargarlo, se me corta la descarga todo el tiempo, alguien tiene otro link para compartir?

    Written April 27, 2017
  • LuizKowalski profile picture
    LuizKowalski

    Greate Job! Its an amazing rig!

    Written April 05, 2018
  • kompgrafx profile picture
    kompgrafx

    love it, great work

    Written June 08, 2018
  • vk8 profile picture
    vk8

    Thank you! It helps to learn character animation,

    Written June 15, 2018
  • dz1krullah profile picture
    dz1krullah

    Thank You, Great Work,,

    Written November 15, 2018
  • havicgfx profile picture
    havicgfx

    Seem not to work with blender 2.8, can u update it ?

    Written December 10, 2018
  • petio profile picture
    petio

    it would be perfect if we could change arms,legs,and head size so we could have a character of any proportion

    Written December 18, 2018
  • Pat529 profile picture
    Pat529

    NICE... Thank you!

    Written June 30, 2020
  • CelestialVirtuoso profile picture
    CelestialVirtuoso

    Hey, I don't think this rig works with the newest version of blender, I couldn't run the scripts.. is there a chance you could update it?

    Written May 15, 2022
  • EudoraLaughlin profile picture
    EudoraLaughlin

    How to use hector is still too difficult for me. With no choice but to practice, badland is also one of those projects that I need to rework a lot.

    Written September 05, 2023
  • harrisonford profile picture
    harrisonford

    I absolutely love it! I absolutely love it! mapquest driving directions

    Written October 26, 2023