I made a game for my GT project again. I ended up not completeing the project, and I have no plans to continue it.
I'm not working on that exact project anymore because I am about to go to college, but after a year or so I am thinking about starting a new one, just for fun. This project was made as a class assignment (one that I obviously passed with flying colors, BTW), and as such the due date has passed, along with my desire to continue with such a gameplay style. Is is good? yes. Is it advanced enough for most users needs? yes. Is it advanced enough for the goal I had envisioned? NOT EVEN CLOSE. After a year of studying computer science at one of the many branches of Texas A&M, I should have a better understanding on efficient coding methodology. This project was controlled anarchy at best, what with me learning new concepts midway through and trying to apply new things as I learned them. Because of the insanity, and because the code I used is pretty dense, I will never return to this specific game for no other reason than to see what I did before and try to make it better.
Thanks for the long answer, and when you start a new game, you could maybe try a Fantasy styled game like Skyrim, with an inventory, open world etc. But with blender game engine and game logic we have great chances to make a whole game without (difficult) coding :)
cool. but you need to learn how to make a camera follow the player. also, the ZX player looks like master chief from halo
Why dont you continue?