Rigid Char. for request

  • August 11, 2014
  • 1 Like
  • Blender 2.7x
  • Render: Blender Internal
  • Creator: HaBlender
  • License: CC-0
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here is the rigid character for the request of Bubbth


  • sk8rinTtown profile picture

    gladly :) ill upload when im finnished

    however... the model is incomplete :/

    Written September 05, 2014
  • DeVincii profile picture

    hank you for that work HaBlender ;)

    But now i wanted to use it in Unity, and i tried it two ways: 1. I used your rig 2. I uses Rigify on your model

    And when i exported this to unity (as fbx) Unity just moves the rig, and the mesh doesn't move... Do you know how to fix this?

    Edited January 01, 2015
  • HaBlender profile picture

    you have to parent or something like this the object again.in the unity engine.

    Edited January 02, 2015