This is my second ever blend.
There are some cool node setups for the textures, and the parts are seperated nicely. There is no interior, just a body.
I tried to make it as easy and user friendly as i could.
I would love some tips and feedback on what to improve.
Thanks in advance boys and girls!
Great car prop, just what I was looking for! As a prop in a bigger scene, it doesn't have to be super detailed, subsurf that can be dialed up or down as needed, and logical structure (for like shutting the lights off) is far more important! Will check back when my project is done!
Love the shape and overall simplicity of the model. The amount of tri's and ngons leads to some weird pinching - not a huge problem if it's not going to be animated with a rig, but maybe good practice to maintain quad loops. Thanks for sharing!