This is another one of my more successful blends. I have recently learned the qualities of Normal Maps and other such things, and have been educating myself.
The idea of the scene is that tea time has come 'round. They are pouring tea for their freshly-baked donut.
The textures were taken from other things, such as metalics and such. I just chose the ones that would look the most like the material I was trying to accomplish. The donut breading was actually a rusty metal material. Maps and compositing helped majorly in this blend.
Sketchfab Preview (wouldn't go through in the embed): https://skfb.ly/AWEW
Please enjoy this modest blend that I spent a few hours on. The whole scene is baked, so it could potentially be used in Unity or UE4, or other such programs. Thanks!
A few of the process-step-screenshots are included.
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