"Low Poly" WW2 binoculars of soviet origin. I made them over the weakend, just for practice, so take that into consideration. 2048 px textures included. I also included the node setup of the preview render.
Wow, soooo goood. This is a realy buityfull texturing ! Nice done. Thank you for sharing this, i searched something like this!!!
This is the kind of render I'm very fond of. The scratchs on the left, on the leather, don't seem very convincent to me. Anyway, very good, Eprdox.
I agree, I was wondering if anyone feels the same, and since nobody on the blenderartist forum noticed those scratches on the left and right side, I left them there, but I think I will correct that.
Great blend, very nice work ... it is better without the scratches that you now removed.
thanks for sharing ... :)
wow great work dude....
Brilliant work. This is really, really outstanding.
undoubtedly outstanding....the texturing is very ok...especially at the edges.
I noticed that there is an add shader in the material that does not connect to the ouput...is that to be ignored or does it serve a purpose...Great work by the way
Yeah just erase it, what can I say... I do not like cleaning after myself;)
ah OK thanks...i wasn't sure if it was needed...thanks a lot
nice work man...
Beautiful texture mate :D
Could i get permission to use this in my new game thx amazing work btw
Sure go ahead.
Let me guess, dDo for texturing?
This is not your model... this is a model produced by the Art Team at Bohemia Interactive Studios and used in DayZ Standalone
No it is definitely a different model look closer.
how did you make the texture
and could i use this for my upcomming fps ww2 game?
Did ya finish it?