Hey guys,
I created this model a while ago for a project at my university. I wanted to share it with you. We used it for a game. To use it for a game just reduce the Subdivision Surface to the amount of faces you like, apply it and I would recommend to triangulate those faces as well. The rotors can be animated.
To give you a quick overview of this model I used the following and wanted to give Credit to:
the Studio Scene Pack (http://www.blendswap.com/blends/view/71388)
2x Herringbone twill Carbon Fiber (http://www.blendswap.com/blends/view/73805)
It is a very basic model, but it fitted my purposes. Feel free to use it for whatever you like. If you are publishing something with it and your credits have space left, then feel free to give me Credit, if not the world will still keep spinning... ;)
To link/append it to your own Blender projects you can use the group "quadrocopter".
Looking forward to your comments on my first blend on blendswap as there are some more to follow up,
lxDriver
I like it.