This is a blender model I created on the iPhone 6. I could only work from the reference images from the Apple site, hence I cannot refer to any actual reference I had in my hand. This is fan art – all brands, designs etc. of the iPhone are copyright by Apple, they again created a really nice piece of hardware. One comment: The original iPhone has rounded edges for the highlight stripes, but I used meshed based shading rather than texture, hence mine are sharp. I hope you like the model and can use it in your work. Happy blending!
Attention: In some cases the rotation of the model using the master empty can result in seldom artifacts of the screen plate on the body, I assume this is because the accuracy of the parented rotation will be a tiny amount different for the plate and the body. If you encounter this, please move the screenplate up on its local Z axis; eg. by selecting it and pressing G-ZZ-0.0001 and this should immediately solve your issue. Happy blending and enjoy the model. Thx for Starvision for reporting this and proving the fix.
Does it blend? Ba dum tsssss
Absolutely - add a lattice and a lattice modifier and that should do the trick. ;-). See the blendnation post, someone already "fixed" it ;-)
Thanks for sharing:D
Great Detail! Very Useful!
Brilliant! Your material nodes are soooo organized. Lots to learn from!
Thank you great job.Thank you so much for sharing..
Thanh you very much.
Thank you man!!!
Grat job, love it ! Thanks a lot +++. Regards.
Great job, love it ! Thanks a lot +++. Regards.
Thanks you.... :)