Orthographic render and blend-file included, shows the materials with the basic shaders in blender mixed ( each 50% ). The scene is evenly lit by the sun and render is orthograpic, so I suppose it is quite a reliable way to compare these materials. ( You can compare reflection, transparancy etc )
You can append Materials from this Blend-file in your own blend file ofcourse. Not sure if that will speed up the workflow or not. Suggestions to make improvements are more than welcome. My intention was to have some basic materials and append it in later other projects, but so far it ended up in a kind of comparison-table.
Check for example the mix with Refraction with Translucent... I see suddenly that the faces are triangulated?
p.s I am not so into these licenses. To me it is all ok, as long as I can do with it what I want myself as well.
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