Combine Normal Maps

  • October 22, 2014
  • Blender 2.7x
  • Render: Cycles
  • Creator: radcapricorn
  • License: CC-0
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This is a node tree setup that can be used to combine two normal maps. By default, file opens into a compositor and UV/Image editor, which can be used to combine normal maps and save the result for later use. The file also contains a Cycles node tree that can be used for the same purpose in Cycles materials. Usage instructions are provided in a text block (you'll see it when you open the file, just make sure you have 'Load UI' ticked on).


  • andrewprice profile picture

    Beautiful! I'm using this in my workflow now. Works wonderfully. Thank you! (and special thank you for making it CC-Zero!)

    Edited May 31, 2016
  • SamTT7 profile picture

    Than make a tutorial and give him the credit ;)

    Edited July 26, 2016
  • ChameleonScales profile picture

    Note that Blender Internal does that very easily. Simply add multiple textures and set them as normal maps (in both Influence and Image Sampling). You can then tweak each normal's influence and bake.

    Edited May 01, 2017
  • datpotatocrafter profile picture

    is there a way to download it from anywhere else? it wont download for me for some reason

    Edited August 05, 2016
  • Abedd profile picture

    Why don't you make a multi-bump addon for us, the dummies? :)

    Edited August 27, 2016
  • AdemFoster profile picture

    well they gotta pay the servers

    Written July 02, 2018
  • supermaximus profile picture

    Download link is broken. It downloads only html page instead of zip file.

    Written July 09, 2018
  • polaropposites profile picture

    Doesn't work with Edge. Try Firefox instead

    Written August 03, 2018
  • TheUnknownWarrior profile picture

    If you get an HTML file then change it from .html to .zip using your explorer and you´re good to go. Or you can open it using Winrar and it will work too.

    Written January 27, 2019
  • ruwo profile picture

    Very useful, thank you very much for sharing!

    Written November 02, 2018
  • cirkuskakao profile picture

    Thank you for sharing! Best solution for me...

    Written November 24, 2018
  • engetuswap profile picture

    I really like your node set up. append nodes, work with 2.8 too (though I only test with cycles) thanks much. I can easy add second normal maps without lost base normal map effects. I download it by chrome.

    Edited January 06, 2019
  • xiding profile picture

    really useful, thank you!!

    Written August 23, 2020
  • dinesh a profile picture
    dinesh a

    thank you so much man, saved me tons of time

    Written November 01, 2020
  • mephilit profile picture

    Still gold as today, opened in old 2.79 It is so easy to use with perfect explanations, took me barely 1mn to get the mixed result Thank you sir/miss

    Written April 15, 2022
  • bekean23 profile picture

    Depending on your needs hoop grids, you might use math nodes to perform operations like addition or multiplication on the normal maps. This could be helpful for blending details from each map.

    Written August 14, 2023