A customizeable Ocean Node Group for Cycles; manual is enclosed. Also usable for lakes, rivers or water in general. The object does not need any volume, although volume shaders are used. Foam must be added manually.
Nope, it's a shader but not only shader, it need geometry (not only plane) beceause it need ocean modifier...
I'm looking for a good node setup for realistic ocean for large scale render (32k)
Nope, it's a shader but not only shader, it need geometry (not only plane) beceause it need ocean modifier...
I'm looking for a good node setup for realistic ocean for large scale render (32k)