Human Teeth

  • January 06, 2015
  • Blender 2.7x
  • Render: Cycles
  • Creator: b2przemo
  • License: CC-BY
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Mid poly model of human teeth.

Spec: 3,7k verts. 6 map: normal, albedo, diffuse, sss_color, sss weight, displacement (16bpc); maps sizes from 256x256px to 1024x1024px. Memory peak: 475Mb

Note: This blend don't include hdr map (used in rendering), object should be scaled down to natural size, shader has emition in nodes setup, displaced mesh generate high memory peak.

Compositor nodes included (tonemapping+occlusion).


  • b2przemo profile picture

    I've made some corrections on shader for this model. New nodes setup you can find here: Without emission and one map you've got less mem peak and faster render :)

    Edited January 08, 2015
  • GaMoro profile picture

    Hi, good evening. Do you still have that teeth model file? I'm trying to download the one available here but I keep getting errors with the file... Thank you!

    Written June 21, 2018
  • martianexpat profile picture

    This is a really impressive model. You managed to get an accurate set of teeth without letting the poly count get too high.

    Written June 02, 2015
  • GaMoro profile picture

    I'm not able to download this. When I download it's on a zip file that unzips into another zip file and so forth. :/

    Written June 21, 2018