A rigged version of one of Doc Ock's 4 mechanical arms. It's not the best rig in the world as I only have 3 bones controlling the entire spline structure but I was going for simple. The mechanics within the finges should all be rigged fairly accurately, and all of the unused control bones should be on a separate armarue layer. I had to remove the textures so I didn't get in any copyright trouble but the default is still not bad, and if yuo want to add your own textures you are free to it. It comes with a basic animation which can be found at this link: https://www.youtube.com/watch?v=MH7lciAoxlE&feature=youtu.be (I wil try to uplad a higher quality one later when I have a chance)
oh, cool! cod modeling, realistic Texturing... and the video looks Awesome! Great job!
This is excellent, great work. Any chance you might explain exactly how the rigging works, because it would be really helpful to know how this thing has been built. Thanks
Is it possible to duplicate arm so it can be 4 arms? Because, I tried to do shift + d command and it didn't work... Object would only start glitching.
Just wanted to say this looks great and might work for an idea I had. I'll be sure to link if I can complete it.
That animation looks so good, great job!