• January 18, 2015
  • Blender 2.7x
  • Render: Cycles
  • Creator: RREDesigns
  • License: CC-BY-SA
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Low-poly building. Meant as a game asset, with loose parts to reposition/remove/animate. Lighting only to show the details. All textures painted by me and packed.


  • Kman43759 profile picture

    I imported it into Unity and the textures were missing...

    Written February 01, 2015
  • RREDesigns profile picture

    Hi. That must be some problem while importing. Here's a link to the model in Sketchfab.

    I also had trouble with textures, and I lost all of my work, so I'll download it and fix the textures. But I tell you, this file is fully textured, what you might be missing is saving the textures as images before exporting.

    Written February 01, 2015
  • RREDesigns profile picture

    Yes, it must be that. I'm checking the file and Blender warns me that the image textures are packed so I should save externally as image or unpack it. If that's not the case for you, let me know how you import the model and I'll see what I can do.

    Written February 01, 2015
  • BluePrintRandom profile picture

    to import to unity textured, you need to export from blender as FBX or something (not sure which one it was)

    Written July 29, 2015
  • RREDesigns profile picture

    What do you mean? Sorry for the late reply, I was not notified of new comments.

    Written April 11, 2017