Frozen Painted Surface

  • February 07, 2015
  • Blender 2.7x
  • Render: Cycles
  • Creator: tynaud
  • License: CC-0
You must be logged in to download.


This material is an attempt at making a frozen/icy painted surface all procedural. I used an extreme value on tangent space normal map in order to add some sparkles whith cell voronoi (could be usefull for snow too I guess), which you could see as fireflies. I used some noise color as tangent space normal map to represent some kind of anisotropy (It could have been done with anisotropy shader perhaps)...

This is better when animated :

Blender Material Preview Scene (B.M.P.S) for Cycles Robin "tuqueque" Marín.


  • hephaestusaleph profile picture

    I have been trying to get this result for weeks. Thanks a lot tynaud About as good a watercolor its possible to get in cycles Like theres 3-4 layers of paint on a off white paper. Amazing work.

    Written July 29, 2022