Some studies of cycles materials I've been doing to level up my shading. These are inspired by Reynante Martinez's work, I hope to make more in the future. I also took the chance to play with True Displacement. They are not super useful for real world work, but the node networks are full of little tricks and things to learn.
Read the text included inside the blend to render these.
2 Words : Awsome and Dreadful. ...It's Awsome because they look origian and real. ...And it's Dreadful because of the insane render time.
you're good ... congratulations.