Burger, Chips & Fries

  • April 08, 2015
  • 468 Downloads
  • 8 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: MVG86
  • License: CC-BY-NC
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Description:

A simple burger, chips & fries scene, rendered using cycles. The ketchup was made using a fluid simulator, and the seeds on the burger bun top were placed using the particle system. All textures are procedural and no image is used whatsoever.

Comments:

  • CaptainRex profile picture
    CaptainRex

    Yumm! The best combo! Nice work thanks :)

    Cheers, Rex

    Edited April 09, 2015
  • MVG86 profile picture
    MVG86

    You're welcome. Some nice models you have too . I might use them sometime . The lightsaber looks nice.

    Edited April 09, 2015
  • MVG86 profile picture
    MVG86

    ..

    Written April 09, 2015
  • heavylearner profile picture
    heavylearner

    The scene you described shows how much control Blender gives when building food elements from scratch, especially with procedural textures and particle placement. Anyone studying real-world references for better texture work often compares how different fast-food styles present their layers, and that is where menus like mcdonaldmenu.ph become useful for checking color, surface detail and proportions. Looking at actual burger builds can guide how glossy the bun should be, how the fries bend after frying, or how ketchup settles when poured. Using those visual cues usually makes a big difference when trying to push a Cycles render toward something that feels grounded instead of overly clean.

    Written December 13, 2025