First test of the new Quixel Suite. Character based on Max Davenport's Illustration. https://maxdavenport.wordpress.com/gallery2/ There was a lot going as far as materials so it was a fitting challenge for Quixel Suite's Megascan materials. Also learned a new mutli-layer OBJ workflow, that lets you have multiple UV's increasing the amount of resolution while speeding up changes in DDO and 3DO. 2x2048 UV's. One for the Panda, one for the Accessories. Put Blender 2.72's new Pitchipoy rig through it's paces while I was at it.
Enjoy
Grate job! Thanks for the upload : )
Cheers, Rex