This was just a home project i made up to work on texturing normal maps.
The references images used was a 44.magnum revolver and a Colt.45 from google images.
2 Textures, the revolver and the bullets.
Revolver normal is 2048x2048
Bullet normal is 256x256
4,044 Faces
Artifacts on the normal are assigned to faces that (as far as i can tell)aren't visible.
Overall it took around 19hrs.
Are you working on something at the moment? Not asking if you want to join me or something, i am just pumped to see your next work =3
At the moment, im just working on uv unwrapping and baking normals to more complex shapes, so i'll probably upload some more weapons if they turn out looking useful to the community. :)
Thanks, at one point it had a revolver handle but the boxy style handle just seemed to fit better.
Hey do you mind if I use this in some projects of my own?
I was considering doing some animations set in a cyberpunk-ish world and this gun looks perfect for them.
You seriously did an awesome job on it.
Go for it, you may use it in whatever you like, and thank you it's always nice to hear good feedback.
Hey, thanks a lot man!
I'll be sure to mention you in the credits.
This revolver really is perfect.
THIS IS AWESOME, somehow reminds me of devil may cry 4 (dmc4) dante's guns GREAT job !!!