Low Polygon model
not my character, not my design
...she is Hestia from the anime Danmachi
Great model. Does anyone know how to use these textures in Cycles Render mode?
unpack the textures in the uv image editor and put it some where you can find it like your desktop.
then go to cycles and give the object a new material. then in the node editor add a image texture node and plug it into the color input for the diffuse node
loved it >=D