Pump action Shotgun based off various images of different types of shotguns. 2 Textures, the shotgun and the shell inside. Shotgun normal is 2048x2048, Shell normal is 512x512. 6,173 Faces. Overall it took around 23hrs.
If you're asking if it's currently being used in a game, no it's not, but if you're asking if it can be used in a game then yes, however at 6,173 faces and a 2k texture i'd recommend alittle optimization as i tried to keep it high enough quality for rendering as well with detail that's abit unnecessary for realtime, it's much easier to remove detail than to add it. Severity of optimization depends on the type of game you'd like to use it in, eg this would defiantly not be suited to a third person shooter in it's current state.
Fantastic work