Another modeling practice based on a million references on google. Might save you some time when modeling cars! It's high poly, but you can always make a low poly bake if you need low poly.
If I may ask, how did you do the pattern with the holes? Did you just use a boolean with a ton of cilinders or is their a better way?
I modeled one section of the five holes using a Boolean and majorly edited the topology. Then I used an array using an empty as the offset value, and rotated around to make the full circle of holes.
Hope this helps!
Thanks for the reply man, it's much appreciated :)