Randomized Vector Mapping Setup

  • June 09, 2015
  • 171 Downloads
  • 0 Likes
  • Blender 2.7x
  • Render: Cycles
  • Creator: matthewinglis
  • License: CC-BY
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Description:

This is a very simple setup I made for randomizing the mapping of image textures, and potentially procedural textures too. Texture used is from the Pixar 128 Library,

Comments:

  • JDHaller profile picture
    JDHaller

    This looks great and is much appreciated blend ! :) Thanks for sharing !

    Edited June 09, 2015
  • matthewinglis profile picture
    matthewinglis

    No worries! Glad to see it come in use!

    Written June 10, 2015
  • victorbied profile picture
    victorbied

    Nice! Was trying to think of a simple way to achieve this. Well done!

    Written June 10, 2015
  • matthewinglis profile picture
    matthewinglis

    Haha, thanks! I was just messing around with the node editor and stumbled across this and it just so happened to work!

    Written June 10, 2015
  • Ted3d profile picture
    Ted3d

    Just what I need, looks great! thanks a lot for sharing

    Written June 10, 2015
  • matthewinglis profile picture
    matthewinglis

    No worries, glad you enjoy the setup!

    Written June 10, 2015
  • r3ap3r678 profile picture
    r3ap3r678

    Great Work, bben looking for a smooth way to achieve this!

    Written August 26, 2018