This is a very simple setup I made for randomizing the mapping of image textures, and potentially procedural textures too. Texture used is from the Pixar 128 Library,
Nice! Was trying to think of a simple way to achieve this. Well done!
Haha, thanks! I was just messing around with the node editor and stumbled across this and it just so happened to work!
This looks great and is much appreciated blend ! :) Thanks for sharing !